Monster Sanctuary is a unique blend of Metroidvania adventure and monster collecting, offering an experience that is both familiar and fresh.
Each monster has its own unique skill tree, very similar to the skill system in traditional RPGs. As monsters level up, they gain skill points, which can be used to unlock new skills. Skills include: new attacks, support skills (healing, armor), passive skills that increase stats, resistances, or Auras that affect the entire team.
The skill tree allows players to shape the role of the monster: a monster can be trained as a pure DPS, Supporter, or Tanker, depending on how you distribute the points.
The game allows for easy respec, encouraging players to experiment with different team combinations and strategies without wasting time grinding.
Evolution is an important process that turns low-level monsters into more powerful versions, receiving significant upgrades in stats, skills, and sometimes even their role in combat.
Take monsters to the Tree of Evolution in the Ancient Woods area. Use specific catalysts or evolution items for each monster (e.g., Stardust is needed to evolve Grummy into G'rulu, Cocoon is needed to evolve Magmapillar into Magmamoth).