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Fleeing The Complex is a point-and-click escape game in which I guide Henry Stickmin through a guarded prison, making choices that shape his escape.
I play as Henry Stickmin, held inside The Wall, a heavily guarded prison in a freezing location. My main task is to help him find a way out, but escaping isn't as simple as picking the first option. I have to worry about which route to take, what tools to use, and whether to trust someone along the way.
In Fleeing The Complex, I click on the options shown on screen, such as escape routes, gadgets, or actions involving other characters. Each selection leads to a different event, so I need to consider what might happen before choosing.

Each selection leads to a different event
The story map has four main branches, and one of them divides into additional paths. This gives me several ways to experience Henry's escape. I can try to sneak past the guards, work with another prisoner named Ellie Rose, or try to get out on my own. Gadgets such as the gravitor, grenade, and sniper also appear as possible choices.
Unlike a puzzle game such as Block Blast, where I focus on arranging pieces, Fleeing The Complex asks me to consider the consequences of each decision.
The Wall is controlled by warden Dmitri Johannes Petrov and his right-hand man, Gregori Olyat. Henry has several possible ways to escape, using tools such as a grapple gun, teleporter, and Jumble Hoppers.
I use the mouse to click the available options and decide what Henry should do next.
There are five main endings: Ghost Inmate, Presumed Dead, Convict Allies, International Rescue Operative, and The Betrayed.
I see a short, humorous fail animation before trying a different choice.